129#include "../../../../src/Graphics/Base/Graphic.tpp"
void draw(sf::RenderTarget &target, sf::RenderStates states) const override
Draw this graphic to an SFML render target.
sf::Vector2f getPosition() const override
Return the current world-space position.
sf::FloatRect getGlobalBounds() const override
Return the axis-aligned bounding box in world space.
Graphic(const U &obj)
Construct from an existing SFML object of type U.
void setPosition(const sf::Vector2f &position) override
Set the world-space position.
Vector2< float > Vector2f