SFML
Simple and Fast Multimedia Library
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SoundChannel.hpp
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#pragma once
26
27namespace sf
28{
64
65} // namespace sf
Definition BlendMode.hpp:34
SoundChannel
Types of sound channels that can be read/written from sound buffers/files.
Definition SoundChannel.hpp:42
@ FrontRight
Definition SoundChannel.hpp:46
@ BackCenter
Definition SoundChannel.hpp:53
@ SideRight
Definition SoundChannel.hpp:55
@ FrontLeft
Definition SoundChannel.hpp:45
@ TopBackCenter
Definition SoundChannel.hpp:62
@ Mono
Definition SoundChannel.hpp:44
@ Unspecified
Definition SoundChannel.hpp:43
@ SideLeft
Definition SoundChannel.hpp:54
@ TopBackRight
Definition SoundChannel.hpp:61
@ FrontRightOfCenter
Definition SoundChannel.hpp:49
@ TopCenter
Definition SoundChannel.hpp:56
@ BackRight
Definition SoundChannel.hpp:52
@ LowFrequencyEffects
Definition SoundChannel.hpp:50
@ BackLeft
Definition SoundChannel.hpp:51
@ TopFrontCenter
Definition SoundChannel.hpp:59
@ FrontLeftOfCenter
Definition SoundChannel.hpp:48
@ FrontCenter
Definition SoundChannel.hpp:47
@ TopBackLeft
Definition SoundChannel.hpp:60
@ TopFrontRight
Definition SoundChannel.hpp:58
@ TopFrontLeft
Definition SoundChannel.hpp:57