#define SFML_WINDOW_API
Definition Export.hpp:42
SFML_WINDOW_API bool operator==(const VideoMode &left, const VideoMode &right)
Overload of == operator to compare two video modes.
SFML_WINDOW_API bool operator<=(const VideoMode &left, const VideoMode &right)
Overload of <= operator to compare video modes.
static const std::vector< VideoMode > & getFullscreenModes()
Retrieve all the video modes supported in fullscreen mode.
VideoMode()=default
Default constructor.
SFML_WINDOW_API bool operator>=(const VideoMode &left, const VideoMode &right)
Overload of >= operator to compare video modes.
SFML_WINDOW_API bool operator<(const VideoMode &left, const VideoMode &right)
Overload of < operator to compare video modes.
VideoMode(Vector2u modeSize, unsigned int modeBitsPerPixel=32)
Construct the video mode with its attributes.
unsigned int bitsPerPixel
Video mode pixel depth, in bits per pixels.
Definition VideoMode.hpp:103
SFML_WINDOW_API bool operator>(const VideoMode &left, const VideoMode &right)
Overload of > operator to compare video modes.
SFML_WINDOW_API bool operator!=(const VideoMode &left, const VideoMode &right)
Overload of != operator to compare two video modes.
static VideoMode getDesktopMode()
Get the current desktop video mode.
bool isValid() const
Tell whether or not the video mode is valid.
Vector2u size
Video mode width and height, in pixels.
Definition VideoMode.hpp:102
Definition BlendMode.hpp:34
Vector2< unsigned int > Vector2u
Definition Vector2.hpp:225