|
| sf::Color | background = sf::Color(20, 20, 20) |
| sf::Color | border = sf::Color(100, 100, 100) |
| sf::Color | borderFocus = sf::Color(100, 60, 200) |
| float | borderThickness = 1.5f |
| sf::Color | disabled = sf::Color(60, 60, 60) |
| sf::Color | error = sf::Color(220, 70, 70) |
| const sf::Font * | font = nullptr |
| unsigned int | fontSize = 14 |
| unsigned int | fontSizeLarge = 18 |
| unsigned int | fontSizeSmall = 11 |
| sf::Color | muted = sf::Color(120, 120, 120) |
| sf::Color | onBackground = sf::Color(220, 220, 220) |
| sf::Color | onDisabled = sf::Color(120, 120, 120) |
| sf::Color | onPrimary = sf::Color::White |
| sf::Color | onSurface = sf::Color::White |
| sf::Color | primary = sf::Color(100, 60, 200) |
| float | radius = 8.f |
| sf::Color | secondary = sf::Color(70, 130, 230) |
| float | spacing = 8.f |
| sf::Color | success = sf::Color(70, 200, 100) |
| sf::Color | surface = sf::Color(40, 40, 40) |
Malena default dark theme.
Deep charcoal backgrounds with purple primary accents. Suitable for game UIs and dark-mode applications.
- See also
- Theme, LightTheme
Definition at line 154 of file Theme.h.