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SFML
Simple and Fast Multimedia Library
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Base class for classes that require an audio device. More...
#include <AudioResource.hpp>
Public Member Functions | |
| AudioResource (const AudioResource &)=default | |
| Copy constructor. | |
| AudioResource & | operator= (const AudioResource &)=default |
| Copy assignment. | |
| AudioResource (AudioResource &&) noexcept=default | |
| Move constructor. | |
| AudioResource & | operator= (AudioResource &&) noexcept=default |
| Move assignment. | |
Protected Member Functions | |
| AudioResource () | |
| Default constructor. | |
Base class for classes that require an audio device.
This class is for internal use only, it must be the base of every class that requires a valid audio device in order to work.
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default |
Copy constructor.
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defaultnoexcept |
Move constructor.
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protected |
Default constructor.
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defaultnoexcept |
Move assignment.
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default |
Copy assignment.