An animated text object that accepts keyboard input. More...
#include <Malena/Graphics/Text/Typer.h>
Public Types | |
| using | Flag |
| using | Flag |
| using | manifest_type |
The manifest type, used by GatherFlags and GatherStates to locate this class's flag and state declarations. | |
| using | manifest_type |
The manifest type, used by GatherFlags and GatherStates to locate this class's flag and state declarations. | |
| using | State |
| The enum type this manager stores flags for. | |
| using | State |
| The enum type this manager stores flags for. | |
| using | State |
| using | State |
| enum | Style |
Public Member Functions | |
| Typer (const sf::Font &font=FontManager<>::getDefault()) | |
Construct a Typer with a given font. | |
| void | addComponent (Core &child) |
| void | addComponent (Core &child) |
| void | addComponent (Core &child, E layer) |
| Register a child at a layer identified by any enum value. | |
| void | addComponent (Core &child, E layer) |
| Register a child at a layer identified by any enum value. | |
| void | addComponent (Core &child, int layer) |
| void | addComponent (Core &child, int layer) |
| void | addComponents (Children &... children) |
| Register multiple child components at the default layer. | |
| void | addComponents (Children &... children) |
| Register multiple child components at the default layer. | |
| void | addComponents (E layer, Children &... children) |
| Variadic shared-layer registration with an enum layer key. | |
| void | addComponents (E layer, Children &... children) |
| Variadic shared-layer registration with an enum layer key. | |
| void | addComponents (int layer, Children &... children) |
| Register multiple child components at a shared layer. | |
| void | addComponents (int layer, Children &... children) |
| Register multiple child components at a shared layer. | |
| void | center (T &obj) |
Center this object within obj (both axes). | |
| void | center (sf::Text &obj) |
Center this object within obj (both axes). | |
| void | center (sf::Text &obj) |
Center this object within obj (both axes). | |
| template<class T> | |
| void | center (T &obj) |
Center this object within obj (both axes). | |
| void | centerHorizonally (T &obj) |
Center this object horizontally within obj. | |
| void | centerHorizonally (sf::Text &obj) |
Center this object horizontally within obj. | |
| void | centerHorizonally (sf::Text &obj) |
Center this object horizontally within obj. | |
| template<class T> | |
| void | centerHorizonally (T &obj) |
Center this object horizontally within obj. | |
| void | centerText (sf::Text &obj) |
Center an sf::Text object within this object's bounds. | |
| void | centerText (sf::Text &obj) |
Center an sf::Text object within this object's bounds. | |
| void | centerVertically (T &obj) |
Center this object vertically within obj. | |
| void | centerVertically (sf::Text &obj) |
Center this object vertically within obj. | |
| void | centerVertically (sf::Text &obj) |
Center this object vertically within obj. | |
| template<class T> | |
| void | centerVertically (T &obj) |
Center this object vertically within obj. | |
| bool | checkFlag (State state) const |
| Return the current value of a flag. | |
| bool | checkFlag (State state) const |
| Return the current value of a flag. | |
| bool | checkFlag (State state) const |
| Return the current value of a flag. | |
| void | clearDragBounds () |
| Remove any previously set drag bounds. | |
| void | clearDragBounds () |
| Remove any previously set drag bounds. | |
| void | disableFlag (State state) |
Set a flag to false. | |
| void | disableFlag (State state) |
Set a flag to false. | |
| void | disableFlag (State state) |
Set a flag to false. | |
| void | draw (sf::RenderTarget &target, sf::RenderStates states) const override |
| Draw this graphic to an SFML render target. | |
| void | enableFlag (State state) |
Set a flag to true. | |
| void | enableFlag (State state) |
Set a flag to true. | |
| void | enableFlag (State state) |
Set a flag to true. | |
| Vector2f | findCharacterPos (std::size_t index) const |
| unsigned int | getCharacterSize () const |
| Color | getFillColor () const |
| const Font & | getFont () const |
| sf::FloatRect | getGlobalBounds () const override |
| Return the axis-aligned bounding box in world space. | |
| const Transform & | getInverseTransform () const |
| float | getLetterSpacing () const |
| float | getLineSpacing () const |
| FloatRect | getLocalBounds () const |
| Vector2f | getOrigin () const |
| Color | getOutlineColor () const |
| float | getOutlineThickness () const |
| sf::Vector2f | getPosition () const override |
| Return the current world-space position. | |
| virtual sf::RenderStates | getRenderStates () const |
| virtual sf::RenderStates | getRenderStates () const |
| Angle | getRotation () const |
| Vector2f | getScale () const |
| std::enable_if_t<!std::is_void_v< sf::Text >, sf::Text > | getState () const |
| Return the current state value. | |
| std::enable_if_t<!std::is_void_v< sf::Text >, sf::Text > | getState () const |
| Return the current state value. | |
| const String & | getString () const |
| std::uint32_t | getStyle () const |
| const Transform & | getTransform () const |
| Graphic () | |
| template<typename U> | |
| Graphic (const U &obj) | |
Construct from an existing SFML object of type U. | |
| bool | isEffectivelyVisible () const |
| True only if this component and every ancestor are visible. | |
| bool | isEffectivelyVisible () const |
| True only if this component and every ancestor are visible. | |
| bool | isEnabled () const |
| bool | isEnabled () const |
| bool | isScrolling () |
Return true while a moveTo or moveDistance animation is in progress. | |
| bool | isScrolling () |
Return true while a moveTo or moveDistance animation is in progress. | |
| std::enable_if_t<!std::is_void_v< T >, bool > | isState (T state) const |
Return true if currently in state. | |
| std::enable_if_t<!std::is_void_v< sf::Text >, bool > | isState (sf::Text state) const |
Return true if currently in state. | |
| std::enable_if_t<!std::is_void_v< sf::Text >, bool > | isState (sf::Text state) const |
Return true if currently in state. | |
| std::enable_if_t<!std::is_void_v< T >, bool > | isState (T state) const |
Return true if currently in state. | |
| bool | isVisible () const |
| bool | isVisible () const |
| void | move (Vector2f offset) |
| void | moveDistance (sf::Vector2f distance, float seconds=1.f) |
| Animate by a relative offset from the current position. | |
| void | moveDistance (sf::Vector2f distance, float seconds=1.f) |
| Animate by a relative offset from the current position. | |
| void | moveTo (sf::FloatRect position, float seconds=1.f) |
Animate to a position defined by a FloatRect origin. | |
| void | moveTo (sf::FloatRect position, float seconds=1.f) |
Animate to a position defined by a FloatRect origin. | |
| void | moveTo (sf::Vector2f position, float seconds=1.f) |
| Animate to an absolute world-space position. | |
| void | moveTo (sf::Vector2f position, float seconds=1.f) |
| Animate to an absolute world-space position. | |
| void | onBlur (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when this component loses keyboard focus. | |
| void | onBlur (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when this component loses keyboard focus. | |
| void | onBlur (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when this component loses keyboard focus, receiving the raw SFML event. | |
| void | onBlur (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when this component loses keyboard focus, receiving the raw SFML event. | |
| void | onClick (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when this component is clicked. | |
| void | onClick (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when this component is clicked. | |
| void | onClick (std::function< void(const std::optional< sf::Event > &event)> callback, bool overwrite=true) |
| Register a callback invoked when this component is clicked, receiving the raw SFML event. | |
| void | onClick (std::function< void(const std::optional< sf::Event > &event)> callback, bool overwrite=true) |
| Register a callback invoked when this component is clicked, receiving the raw SFML event. | |
| void | onFocus (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when this component gains keyboard focus. | |
| void | onFocus (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when this component gains keyboard focus. | |
| void | onFocus (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when this component gains keyboard focus, receiving the raw SFML event. | |
| void | onFocus (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when this component gains keyboard focus, receiving the raw SFML event. | |
| void | onHover (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when the mouse enters this component's bounds. | |
| void | onHover (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when the mouse enters this component's bounds. | |
| void | onHover (std::function< void(const std::optional< sf::Event > &event)> callback, bool overwrite=true) |
| Register a callback invoked when the mouse enters this component's bounds, receiving the raw SFML event. | |
| void | onHover (std::function< void(const std::optional< sf::Event > &event)> callback, bool overwrite=true) |
| Register a callback invoked when the mouse enters this component's bounds, receiving the raw SFML event. | |
| void | onKeypress (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when a key is pressed while this component has focus. | |
| void | onKeypress (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when a key is pressed while this component has focus. | |
| void | onKeypress (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when a key is pressed while this component has focus, receiving the raw SFML event. | |
| void | onKeypress (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when a key is pressed while this component has focus, receiving the raw SFML event. | |
| void | onKeyRelease (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when a key is released while this component has focus. | |
| void | onKeyRelease (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when a key is released while this component has focus. | |
| void | onKeyRelease (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when a key is released while this component has focus, receiving the raw SFML event. | |
| void | onKeyRelease (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when a key is released while this component has focus, receiving the raw SFML event. | |
| void | onMouseMoved (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked whenever the mouse moves anywhere in the window. | |
| void | onMouseMoved (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked whenever the mouse moves anywhere in the window. | |
| void | onMouseMoved (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked whenever the mouse moves anywhere in the window, receiving the raw SFML event. | |
| void | onMouseMoved (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked whenever the mouse moves anywhere in the window, receiving the raw SFML event. | |
| void | onMousePressed (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when a mouse button is pressed anywhere in the window. | |
| void | onMousePressed (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when a mouse button is pressed anywhere in the window. | |
| void | onMousePressed (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when a mouse button is pressed, receiving the raw SFML event. | |
| void | onMousePressed (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when a mouse button is pressed, receiving the raw SFML event. | |
| void | onMouseReleased (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when a mouse button is released anywhere in the window. | |
| void | onMouseReleased (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when a mouse button is released anywhere in the window. | |
| void | onMouseReleased (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when a mouse button is released, receiving the raw SFML event. | |
| void | onMouseReleased (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when a mouse button is released, receiving the raw SFML event. | |
| void | onScroll (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when the mouse wheel is scrolled while the cursor is over this component. | |
| void | onScroll (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when the mouse wheel is scrolled while the cursor is over this component. | |
| void | onScroll (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when the mouse wheel is scrolled while the cursor is over this component, receiving the SFML event. | |
| void | onScroll (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when the mouse wheel is scrolled while the cursor is over this component, receiving the SFML event. | |
| std::enable_if_t<!std::is_void_v< T > > | onStateEnter (std::function< void(T)> callback) |
| Register a callback invoked after each state transition. | |
| std::enable_if_t<!std::is_void_v< sf::Text > > | onStateEnter (std::function< void(sf::Text)> callback) |
| Register a callback invoked after each state transition. | |
| std::enable_if_t<!std::is_void_v< sf::Text > > | onStateEnter (std::function< void(sf::Text)> callback) |
| Register a callback invoked after each state transition. | |
| std::enable_if_t<!std::is_void_v< T > > | onStateEnter (std::function< void(T)> callback) |
| Register a callback invoked after each state transition. | |
| std::enable_if_t<!std::is_void_v< T > > | onStateExit (std::function< void(T)> callback) |
| Register a callback invoked before each state transition. | |
| std::enable_if_t<!std::is_void_v< sf::Text > > | onStateExit (std::function< void(sf::Text)> callback) |
| Register a callback invoked before each state transition. | |
| std::enable_if_t<!std::is_void_v< sf::Text > > | onStateExit (std::function< void(sf::Text)> callback) |
| Register a callback invoked before each state transition. | |
| std::enable_if_t<!std::is_void_v< T > > | onStateExit (std::function< void(T)> callback) |
| Register a callback invoked before each state transition. | |
| void | onTextEntered (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when a unicode character is entered while this component has focus. | |
| void | onTextEntered (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when a unicode character is entered while this component has focus. | |
| void | onTextEntered (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when a unicode character is entered while this component has focus, receiving the raw SFML event. | |
| void | onTextEntered (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=true) |
| Register a callback invoked when a unicode character is entered while this component has focus, receiving the raw SFML event. | |
| void | onUnhover (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when the mouse leaves this component's bounds. | |
| void | onUnhover (std::function< void()> callback, bool overwrite=true) |
| Register a no-argument callback invoked when the mouse leaves this component's bounds. | |
| void | onUnhover (std::function< void(const std::optional< sf::Event > &event)> callback, bool overwrite=true) |
| Register a callback invoked when the mouse leaves this component's bounds, receiving the raw SFML event. | |
| void | onUnhover (std::function< void(const std::optional< sf::Event > &event)> callback, bool overwrite=true) |
| Register a callback invoked when the mouse leaves this component's bounds, receiving the raw SFML event. | |
| void | onUpdate (std::function< void()> callback, bool overwrite=false) |
| Register a no-argument callback invoked every frame. | |
| void | onUpdate (std::function< void()> callback, bool overwrite=false) |
| Register a no-argument callback invoked every frame. | |
| void | onUpdate (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=false) |
| Register a callback invoked every frame, receiving the SFML event. | |
| void | onUpdate (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=false) |
| Register a callback invoked every frame, receiving the SFML event. | |
| void | onWindowFocusGained (std::function< void()> callback, bool overwrite=false) |
| Register a no-argument callback invoked when the application window gains OS focus. | |
| void | onWindowFocusGained (std::function< void()> callback, bool overwrite=false) |
| Register a no-argument callback invoked when the application window gains OS focus. | |
| void | onWindowFocusGained (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=false) |
| Register a callback invoked when the application window gains OS focus, receiving the raw SFML event. | |
| void | onWindowFocusGained (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=false) |
| Register a callback invoked when the application window gains OS focus, receiving the raw SFML event. | |
| void | onWindowFocusLost (std::function< void()> callback, bool overwrite=false) |
| Register a no-argument callback invoked when the application window loses OS focus. | |
| void | onWindowFocusLost (std::function< void()> callback, bool overwrite=false) |
| Register a no-argument callback invoked when the application window loses OS focus. | |
| void | onWindowFocusLost (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=false) |
| Register a callback invoked when the application window loses OS focus, receiving the raw SFML event. | |
| void | onWindowFocusLost (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=false) |
| Register a callback invoked when the application window loses OS focus, receiving the raw SFML event. | |
| virtual void | onWindowResize (unsigned int, unsigned int) |
| virtual void | onWindowResize (unsigned int, unsigned int) |
| void | onWindowResized (std::function< void()> callback, bool overwrite=false) |
| Register a no-argument callback invoked when the application window is resized. | |
| void | onWindowResized (std::function< void()> callback, bool overwrite=false) |
| Register a no-argument callback invoked when the application window is resized. | |
| void | onWindowResized (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=false) |
| Register a callback invoked when the application window is resized, receiving the raw SFML event. | |
| void | onWindowResized (std::function< void(const std::optional< sf::Event > &)> callback, bool overwrite=false) |
| Register a callback invoked when the application window is resized, receiving the raw SFML event. | |
| operator const sf::Drawable & () const | |
Implicit conversion to a const sf::Drawable reference. | |
| virtual void | process (const std::string &key, const std::optional< sf::Event > &event) |
Invoke all callbacks registered for key. | |
| virtual void | process (const std::string &key, const std::optional< sf::Event > &event) |
Invoke all callbacks registered for key. | |
| void | process (ENUM_TYPE eventName, const std::optional< sf::Event > &event) |
Invoke all callbacks registered for eventName. | |
| void | process (ENUM_TYPE eventName, const std::optional< sf::Event > &event) |
Invoke all callbacks registered for eventName. | |
| void | process (ENUM_TYPE eventName, const std::optional< sf::Event > &event) |
Invoke all callbacks registered for eventName. | |
| void | process (ENUM_TYPE eventName, const std::optional< sf::Event > &event) |
Invoke all callbacks registered for eventName. | |
| void | publish (ENUM_TYPE event, FilterCallback filter=[](EventReceiver &){ return true;}, SystemCallback resolve=nullptr, SystemCallback reject=nullptr) |
| Fire an enum-keyed event to all matching subscribers. | |
| void | publish (ENUM_TYPE event, FilterCallback filter=[](EventReceiver &){ return true;}, SystemCallback resolve=nullptr, SystemCallback reject=nullptr) |
| Fire an enum-keyed event to all matching subscribers. | |
| void | removeComponent (Core &child) |
| void | removeComponent (Core &child) |
| void | rotate (Angle angle) |
| void | scale (Vector2f factor) |
| void | setAbove (T &obj, float spacing=0) |
Position this object immediately above obj. | |
| void | setAbove (sf::Text &obj, float spacing=0) |
Position this object immediately above obj. | |
| void | setAbove (sf::Text &obj, float spacing=0) |
Position this object immediately above obj. | |
| template<class T> | |
| void | setAbove (T &obj, float spacing=0) |
Position this object immediately above obj. | |
| virtual void | setActive (bool active) |
| virtual void | setActive (bool active) |
| void | setBelow (T &obj, float spacing=0) |
Position this object immediately below obj. | |
| void | setBelow (sf::Text &obj, float spacing=0) |
Position this object immediately below obj. | |
| void | setBelow (sf::Text &obj, float spacing=0) |
Position this object immediately below obj. | |
| template<class T> | |
| void | setBelow (T &obj, float spacing=0) |
Position this object immediately below obj. | |
| void | setCharacterSize (unsigned int size) |
| void | setDragBounds (const sf::FloatRect &bounds) |
| Constrain drag movement to an axis-aligned bounding rectangle. | |
| void | setDragBounds (const sf::FloatRect &bounds) |
| Constrain drag movement to an axis-aligned bounding rectangle. | |
| void | setEnabled (bool enabled) |
| void | setEnabled (bool enabled) |
| void | setFillColor (Color color) |
| void | setFlag (State state, bool status) |
| Set a flag to an explicit value. | |
| void | setFlag (State state, bool status) |
| Set a flag to an explicit value. | |
| void | setFlag (State state, bool status) |
| Set a flag to an explicit value. | |
| void | setFont (const Font &&font)=delete |
| void | setFont (const Font &font) |
| void | setFramerate (float framerate) |
| Set the assumed framerate for movement interpolation. | |
| void | setFramerate (float framerate) |
| Set the assumed framerate for movement interpolation. | |
| void | setLeftOf (T &obj, float spacing=0) |
Position this object immediately to the left of obj. | |
| void | setLeftOf (sf::Text &obj, float spacing=0) |
Position this object immediately to the left of obj. | |
| void | setLeftOf (sf::Text &obj, float spacing=0) |
Position this object immediately to the left of obj. | |
| template<class T> | |
| void | setLeftOf (T &obj, float spacing=0) |
Position this object immediately to the left of obj. | |
| void | setLetterSpacing (float spacingFactor) |
| void | setLineSpacing (float spacingFactor) |
| void | setOrigin (Vector2f origin) |
| void | setOutlineColor (Color color) |
| void | setOutlineThickness (float thickness) |
| void | setParentEnabled (bool enabled) |
| void | setParentEnabled (bool enabled) |
| void | setPosition (const sf::Vector2f &position) override |
| Set the world-space position. | |
| void | setPosition (Vector2f position) |
| void | setRightOf (T &obj, float spacing=0) |
Position this object immediately to the right of obj. | |
| void | setRightOf (sf::Text &obj, float spacing=0) |
Position this object immediately to the right of obj. | |
| void | setRightOf (sf::Text &obj, float spacing=0) |
Position this object immediately to the right of obj. | |
| template<class T> | |
| void | setRightOf (T &obj, float spacing=0) |
Position this object immediately to the right of obj. | |
| void | setRotation (Angle angle) |
| void | setScale (Vector2f factors) |
| std::enable_if_t<!std::is_void_v< T > > | setState (T newState) |
| Transition to a new state. | |
| std::enable_if_t<!std::is_void_v< sf::Text > > | setState (sf::Text newState) |
| Transition to a new state. | |
| std::enable_if_t<!std::is_void_v< sf::Text > > | setState (sf::Text newState) |
| Transition to a new state. | |
| std::enable_if_t<!std::is_void_v< T > > | setState (T newState) |
| Transition to a new state. | |
| void | setString (const String &string) |
| void | setStyle (std::uint32_t style) |
| virtual void | setVisible (bool visible) |
| virtual void | setVisible (bool visible) |
| void | subscribe (ENUM_TYPE event, Callback callback) |
| Subscribe to an enum-keyed event with a no-argument callback. | |
| void | subscribe (ENUM_TYPE event, Callback callback) |
| Subscribe to an enum-keyed event with a no-argument callback. | |
| void | subscribe (ENUM_TYPE event, EventCallback callback) |
| Subscribe to an enum-keyed event with a full SFML event callback. | |
| void | subscribe (ENUM_TYPE event, EventCallback callback) |
| Subscribe to an enum-keyed event with a full SFML event callback. | |
| void | toggleFlag (State state) |
Flip a flag between true and false. | |
| void | toggleFlag (State state) |
Flip a flag between true and false. | |
| void | toggleFlag (State state) |
Flip a flag between true and false. | |
| Core * | topmostMatching (const std::function< bool(Core &)> &accept) |
Find the front-most (last-painted) node in this subtree that satisfies accept, searching topmost-first. | |
| Core * | topmostMatching (const std::function< bool(Core &)> &accept) |
Find the front-most (last-painted) node in this subtree that satisfies accept, searching topmost-first. | |
| void | unsubscribe (EnumType event) |
| Unsubscribe from a single event by enum value. | |
| void | unsubscribe (EnumType event) |
| Unsubscribe from a single event by enum value. | |
| void | unsubscribeAll () |
| Remove all event subscriptions for this component. | |
| void | unsubscribeAll () |
| Remove all event subscriptions for this component. | |
Static Public Member Functions | |
| static void | linkChild (Core *parent, Core *child) |
| static void | linkChild (Core *parent, Core *child) |
| static void | unlinkAll (Core *core) |
| static void | unlinkAll (Core *core) |
Public Attributes | |
| Bold | |
| Italic | |
| Regular | |
| StrikeThrough | |
| Underlined | |
Static Public Attributes | |
| static constexpr int | DefaultLayer |
| static constexpr int | DefaultLayer |
Protected Member Functions | |
| void | drawChildren (sf::RenderTarget &target, sf::RenderStates states) const |
| void | drawChildren (sf::RenderTarget &target, sf::RenderStates states) const |
| const std::vector< Child > & | getChildren () const |
| const std::vector< Child > & | getChildren () const |
| virtual void | onEnabledChanged (bool enabled) |
| virtual void | onEnabledChanged (bool enabled) |
An animated text object that accepts keyboard input.
Typer extends Graphic<sf::Text> with keyboard event handling, making it the editable text layer inside TextInput. It registers event subscriptions internally in registerEvents() so that key presses and text-entered events update the displayed string.
Typer is not typically used standalone — TextInput composes a Typer (the editable content) and a Cursor (the blinking caret) into a ready-to-use input field.
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inherited |
Definition at line 73 of file Draggable.h.
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inherited |
Definition at line 73 of file Draggable.h.
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inherited |
The manifest type, used by GatherFlags and GatherStates to locate this class's flag and state declarations.
Definition at line 65 of file Customizable.h.
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inherited |
The manifest type, used by GatherFlags and GatherStates to locate this class's flag and state declarations.
Definition at line 65 of file Customizable.h.
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inherited |
The enum type this manager stores flags for.
Definition at line 63 of file FlagManager.h.
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inherited |
The enum type this manager stores flags for.
Definition at line 63 of file FlagManager.h.
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inherited |
Definition at line 74 of file Draggable.h.
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inherited |
Definition at line 74 of file Draggable.h.
| ml::Typer::Typer | ( | const sf::Font & | font = FontManager<>::getDefault() | ) |
Construct a Typer with a given font.
Calls registerEvents() to set up keyboard and text-entered subscriptions.
| font | Font for the editable text. Defaults to the built-in Arial font via FontManager<>::getDefault(). |
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inherited |
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inherited |
|
inlineinherited |
Register a child at a layer identified by any enum value.
Sugar over addComponent(child, int) — the enum's underlying integer value is used as the layer key. Lets manifests declare a domain-meaningful Layer enum and pass it directly at the call site without explicit casts:
Also accepts ml::Layer (the framework-provided default) when a component has no manifest of its own.
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inlineinherited |
Register a child at a layer identified by any enum value.
Sugar over addComponent(child, int) — the enum's underlying integer value is used as the layer key. Lets manifests declare a domain-meaningful Layer enum and pass it directly at the call site without explicit casts:
Also accepts ml::Layer (the framework-provided default) when a component has no manifest of its own.
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inherited |
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inherited |
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inlineinherited |
Register multiple child components at the default layer.
Equivalent to calling addComponent for each argument. Use this in a composite component's constructor when several fixed member components need to participate in the enable/disable cascade.
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inlineinherited |
Register multiple child components at the default layer.
Equivalent to calling addComponent for each argument. Use this in a composite component's constructor when several fixed member components need to participate in the enable/disable cascade.
|
inlineinherited |
Variadic shared-layer registration with an enum layer key.
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inlineinherited |
Variadic shared-layer registration with an enum layer key.
|
inlineinherited |
Register multiple child components at a shared layer.
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inlineinherited |
Register multiple child components at a shared layer.
|
inherited |
Center this object within obj (both axes).
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
|
inherited |
Center this object within obj (both axes).
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
|
inherited |
Center this object within obj (both axes).
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
|
inherited |
Center this object within obj (both axes).
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
|
inherited |
Center this object horizontally within obj.
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
|
inherited |
Center this object horizontally within obj.
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
|
inherited |
Center this object horizontally within obj.
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
|
inherited |
Center this object horizontally within obj.
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
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inherited |
|
inherited |
|
inherited |
Center this object vertically within obj.
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
|
inherited |
Center this object vertically within obj.
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
|
inherited |
Center this object vertically within obj.
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
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inherited |
Center this object vertically within obj.
| T | Any type with getGlobalBounds(). |
| obj | Container to center within. |
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inherited |
Return the current value of a flag.
Returns false for any flag that has never been explicitly set.
| state | The flag to query. |
true if the flag is enabled; false otherwise.
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inherited |
Return the current value of a flag.
Returns false for any flag that has never been explicitly set.
| state | The flag to query. |
true if the flag is enabled; false otherwise.
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inherited |
Return the current value of a flag.
Returns false for any flag that has never been explicitly set.
| state | The flag to query. |
true if the flag is enabled; false otherwise.
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inherited |
Remove any previously set drag bounds.
After this call the component can be dragged freely across the window with no position clamping. Has no effect if no bounds were set.
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inherited |
Remove any previously set drag bounds.
After this call the component can be dragged freely across the window with no position clamping. Has no effect if no bounds were set.
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inherited |
Set a flag to false.
| state | The flag to disable. |
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inherited |
Set a flag to false.
| state | The flag to disable. |
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inherited |
Set a flag to false.
| state | The flag to disable. |
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overridevirtualinherited |
Draw this graphic to an SFML render target.
Delegates to T::draw after applying any render states returned by getRenderStates() (e.g., a shader set on this component).
| target | SFML render target (window or texture). |
| states | Current render states (transform, blend mode, etc.). |
Implements sf::Drawable.
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protectedinherited |
Render all registered children in layer order, skipping invisible ones. The framework default draw uses this; derived classes that override draw to add procedural visuals (background, decoration) or to wrap the loop in a clip view call this at the appropriate point.
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protectedinherited |
Render all registered children in layer order, skipping invisible ones. The framework default draw uses this; derived classes that override draw to add procedural visuals (background, decoration) or to wrap the loop in a clip view call this at the appropriate point.
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inherited |
Set a flag to true.
| state | The flag to enable. |
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inherited |
Set a flag to true.
| state | The flag to enable. |
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inherited |
Set a flag to true.
| state | The flag to enable. |
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inlineprotectedinherited |
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inlineprotectedinherited |
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overridevirtualinherited |
Return the axis-aligned bounding box in world space.
Delegates to T::getGlobalBounds(). Used by AppManager for hit-testing (click, hover) and by layout helpers.
Reimplemented from ml::Positionable.
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overridevirtualinherited |
Return the current world-space position.
Delegates to T::getPosition.
Reimplemented from ml::Positionable.
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inlinevirtualinherited |
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inlinevirtualinherited |
|
inherited |
Return the current state value.
StateEnum value.
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inherited |
Return the current state value.
StateEnum value. | ml::Graphic< T >::Graphic | ( | ) |
|
explicit |
Construct from an existing SFML object of type U.
| U | Source type, must be compatible with T's copy/move constructor. |
| obj | The source object to copy-construct from. |
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inherited |
True only if this component and every ancestor are visible.
isVisible() reports a single component's own HIDDEN flag, but visibility is not cascaded the way enabled-state is: hiding a container does not flip the HIDDEN flag on its descendants. A descendant of a hidden container is therefore not drawn (the parent never reaches it) yet still looks visible to anything that inspects its own flag — notably hit-testing. This walks the parent chain so such a descendant is correctly treated as not visible.
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inherited |
True only if this component and every ancestor are visible.
isVisible() reports a single component's own HIDDEN flag, but visibility is not cascaded the way enabled-state is: hiding a container does not flip the HIDDEN flag on its descendants. A descendant of a hidden container is therefore not drawn (the parent never reaches it) yet still looks visible to anything that inspects its own flag — notably hit-testing. This walks the parent chain so such a descendant is correctly treated as not visible.
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inherited |
|
inherited |
|
inherited |
Return true while a moveTo or moveDistance animation is in progress.
true if the waypoint queue is non-empty.
|
inherited |
Return true while a moveTo or moveDistance animation is in progress.
true if the waypoint queue is non-empty.
|
inherited |
Return true if currently in state.
| state | The state value to compare against. |
true if the current state equals state.
|
inherited |
Return true if currently in state.
| state | The state value to compare against. |
true if the current state equals state.
|
inherited |
Return true if currently in state.
| state | The state value to compare against. |
true if the current state equals state.
|
inherited |
Return true if currently in state.
| state | The state value to compare against. |
true if the current state equals state.
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inherited |
|
inherited |
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staticinherited |
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staticinherited |
|
inherited |
Animate by a relative offset from the current position.
Equivalent to moveTo(getPosition() + distance, seconds).
| distance | Offset in world coordinates to move by. |
| seconds | Duration of the animation. Defaults to 1.0 s. |
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inherited |
Animate by a relative offset from the current position.
Equivalent to moveTo(getPosition() + distance, seconds).
| distance | Offset in world coordinates to move by. |
| seconds | Duration of the animation. Defaults to 1.0 s. |
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inherited |
Animate to a position defined by a FloatRect origin.
Convenience overload that uses the top-left of position as the target. Useful when positioning relative to layout rects.
| position | Rect whose origin is the animation target. |
| seconds | Duration of the animation. Defaults to 1.0 s. |
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inherited |
Animate to a position defined by a FloatRect origin.
Convenience overload that uses the top-left of position as the target. Useful when positioning relative to layout rects.
| position | Rect whose origin is the animation target. |
| seconds | Duration of the animation. Defaults to 1.0 s. |
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inherited |
Animate to an absolute world-space position.
Populates an internal waypoint queue and advances through it on successive onUpdate ticks. The object's position at the start of the call is the implicit start point.
| position | Target position in world coordinates. |
| seconds | Duration of the animation. Defaults to 1.0 s. |
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inherited |
Animate to an absolute world-space position.
Populates an internal waypoint queue and advances through it on successive onUpdate ticks. The object's position at the start of the call is the implicit start point.
| position | Target position in world coordinates. |
| seconds | Duration of the animation. Defaults to 1.0 s. |
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inherited |
Register a no-argument callback invoked when this component loses keyboard focus.
| callback | Function invoked with no arguments when focus is lost. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when this component loses keyboard focus.
| callback | Function invoked with no arguments when focus is lost. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
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inherited |
Register a callback invoked when this component loses keyboard focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event when focus is lost. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
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inherited |
Register a callback invoked when this component loses keyboard focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event when focus is lost. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
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inherited |
Register a no-argument callback invoked when this component is clicked.
Replaces any previously registered onClick callback. The callback fires after the mouse button is released over this component.
| callback | Function invoked with no arguments on click. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
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inherited |
Register a no-argument callback invoked when this component is clicked.
Replaces any previously registered onClick callback. The callback fires after the mouse button is released over this component.
| callback | Function invoked with no arguments on click. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
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inherited |
Register a callback invoked when this component is clicked, receiving the raw SFML event.
Replaces any previously registered onClick callback unless overwrite is false, in which case the callback is appended.
| callback | Function invoked with the SFML event on click. |
| overwrite | If true (default), replaces any existing callback. |
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inherited |
Register a callback invoked when this component is clicked, receiving the raw SFML event.
Replaces any previously registered onClick callback unless overwrite is false, in which case the callback is appended.
| callback | Function invoked with the SFML event on click. |
| overwrite | If true (default), replaces any existing callback. |
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inlineprotectedvirtualinherited |
THE hook for reacting to an enable/disable change. Fires whenever the effective enabled state flips — on both the direct (setEnabled) and cascade (setParentEnabled) paths — so visuals, hover/press state, popup teardown, etc. stay correct no matter how the change arrived. Override this instead of setEnabled/setParentEnabled.
| enabled | the new effective enabled state. |
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inlineprotectedvirtualinherited |
THE hook for reacting to an enable/disable change. Fires whenever the effective enabled state flips — on both the direct (setEnabled) and cascade (setParentEnabled) paths — so visuals, hover/press state, popup teardown, etc. stay correct no matter how the change arrived. Override this instead of setEnabled/setParentEnabled.
| enabled | the new effective enabled state. |
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inherited |
Register a no-argument callback invoked when this component gains keyboard focus.
| callback | Function invoked with no arguments when focus is gained. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when this component gains keyboard focus.
| callback | Function invoked with no arguments when focus is gained. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when this component gains keyboard focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event when focus is gained. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
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inherited |
Register a callback invoked when this component gains keyboard focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event when focus is gained. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the mouse enters this component's bounds.
| callback | Function invoked with no arguments on hover enter. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the mouse enters this component's bounds.
| callback | Function invoked with no arguments on hover enter. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the mouse enters this component's bounds, receiving the raw SFML event.
| callback | Function invoked with the SFML event on hover enter. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the mouse enters this component's bounds, receiving the raw SFML event.
| callback | Function invoked with the SFML event on hover enter. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
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inherited |
Register a no-argument callback invoked when a key is pressed while this component has focus.
| callback | Function invoked with no arguments on key press. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
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inherited |
Register a no-argument callback invoked when a key is pressed while this component has focus.
| callback | Function invoked with no arguments on key press. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
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inherited |
Register a callback invoked when a key is pressed while this component has focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event on key press. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when a key is pressed while this component has focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event on key press. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when a key is released while this component has focus.
| callback | Function invoked with no arguments on key release. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when a key is released while this component has focus.
| callback | Function invoked with no arguments on key release. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when a key is released while this component has focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event on key release. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when a key is released while this component has focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event on key release. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked whenever the mouse moves anywhere in the window.
Unlike onHover, this fires for every component regardless of whether the cursor is over it.
| callback | Function invoked with no arguments on mouse move. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked whenever the mouse moves anywhere in the window.
Unlike onHover, this fires for every component regardless of whether the cursor is over it.
| callback | Function invoked with no arguments on mouse move. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked whenever the mouse moves anywhere in the window, receiving the raw SFML event.
| callback | Function invoked with the SFML event on mouse move. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked whenever the mouse moves anywhere in the window, receiving the raw SFML event.
| callback | Function invoked with the SFML event on mouse move. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when a mouse button is pressed anywhere in the window.
This fires before click logic is evaluated. Prefer onClick for standard click handling.
| callback | Function invoked with no arguments on mouse press. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when a mouse button is pressed anywhere in the window.
This fires before click logic is evaluated. Prefer onClick for standard click handling.
| callback | Function invoked with no arguments on mouse press. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when a mouse button is pressed, receiving the raw SFML event.
| callback | Function invoked with the SFML event on mouse press. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when a mouse button is pressed, receiving the raw SFML event.
| callback | Function invoked with the SFML event on mouse press. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when a mouse button is released anywhere in the window.
This fires before click logic is evaluated. Prefer onClick for standard click handling.
| callback | Function invoked with no arguments on mouse release. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when a mouse button is released anywhere in the window.
This fires before click logic is evaluated. Prefer onClick for standard click handling.
| callback | Function invoked with no arguments on mouse release. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when a mouse button is released, receiving the raw SFML event.
| callback | Function invoked with the SFML event on mouse release. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when a mouse button is released, receiving the raw SFML event.
| callback | Function invoked with the SFML event on mouse release. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the mouse wheel is scrolled while the cursor is over this component.
| callback | Function invoked with no arguments on scroll. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the mouse wheel is scrolled while the cursor is over this component.
| callback | Function invoked with no arguments on scroll. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the mouse wheel is scrolled while the cursor is over this component, receiving the SFML event.
| callback | Function invoked with the SFML event on scroll. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the mouse wheel is scrolled while the cursor is over this component, receiving the SFML event.
| callback | Function invoked with the SFML event on scroll. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked after each state transition.
The callback receives the newly entered state. Only one enter callback is active at a time; calling this again replaces it.
| callback | Function called with the new state after each transition. |
|
inherited |
Register a callback invoked after each state transition.
The callback receives the newly entered state. Only one enter callback is active at a time; calling this again replaces it.
| callback | Function called with the new state after each transition. |
|
inherited |
Register a callback invoked after each state transition.
The callback receives the newly entered state. Only one enter callback is active at a time; calling this again replaces it.
| callback | Function called with the new state after each transition. |
|
inherited |
Register a callback invoked after each state transition.
The callback receives the newly entered state. Only one enter callback is active at a time; calling this again replaces it.
| callback | Function called with the new state after each transition. |
|
inherited |
Register a callback invoked before each state transition.
The callback receives the state being left. Only one exit callback is active at a time; calling this again replaces it.
| callback | Function called with the old state before each transition. |
|
inherited |
Register a callback invoked before each state transition.
The callback receives the state being left. Only one exit callback is active at a time; calling this again replaces it.
| callback | Function called with the old state before each transition. |
|
inherited |
Register a callback invoked before each state transition.
The callback receives the state being left. Only one exit callback is active at a time; calling this again replaces it.
| callback | Function called with the old state before each transition. |
|
inherited |
Register a callback invoked before each state transition.
The callback receives the state being left. Only one exit callback is active at a time; calling this again replaces it.
| callback | Function called with the old state before each transition. |
|
inherited |
Register a no-argument callback invoked when a unicode character is entered while this component has focus.
Prefer onTextEntered over onKeypress for text input — it handles modifier keys, input method editors (IME), and non-ASCII characters correctly.
| callback | Function invoked with no arguments when text is entered. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when a unicode character is entered while this component has focus.
Prefer onTextEntered over onKeypress for text input — it handles modifier keys, input method editors (IME), and non-ASCII characters correctly.
| callback | Function invoked with no arguments when text is entered. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when a unicode character is entered while this component has focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event when text is entered. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when a unicode character is entered while this component has focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event when text is entered. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the mouse leaves this component's bounds.
| callback | Function invoked with no arguments on hover leave. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the mouse leaves this component's bounds.
| callback | Function invoked with no arguments on hover leave. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the mouse leaves this component's bounds, receiving the raw SFML event.
| callback | Function invoked with the SFML event on hover leave. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the mouse leaves this component's bounds, receiving the raw SFML event.
| callback | Function invoked with the SFML event on hover leave. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked every frame.
The callback fires once per frame before the draw pass. All active components receive this regardless of hover or focus state.
| callback | Function invoked with no arguments each frame. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked every frame.
The callback fires once per frame before the draw pass. All active components receive this regardless of hover or focus state.
| callback | Function invoked with no arguments each frame. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked every frame, receiving the SFML event.
For frame events the std::optional<sf::Event> is always std::nullopt — use the no-argument overload unless you specifically need the optional parameter in your callback signature.
| callback | Function invoked with the SFML event (always nullopt) each frame. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked every frame, receiving the SFML event.
For frame events the std::optional<sf::Event> is always std::nullopt — use the no-argument overload unless you specifically need the optional parameter in your callback signature.
| callback | Function invoked with the SFML event (always nullopt) each frame. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the application window gains OS focus.
| callback | Function invoked with no arguments when focus is gained. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the application window gains OS focus.
| callback | Function invoked with no arguments when focus is gained. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the application window gains OS focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event when focus is gained. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the application window gains OS focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event when focus is gained. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the application window loses OS focus.
| callback | Function invoked with no arguments when focus is lost. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the application window loses OS focus.
| callback | Function invoked with no arguments when focus is lost. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the application window loses OS focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event when focus is lost. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the application window loses OS focus, receiving the raw SFML event.
| callback | Function invoked with the SFML event when focus is lost. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inlinevirtualinherited |
Called by AppManager on every registered component when the window is resized. Override in responsive components to reflow to the new pixel size (the framework keeps a 1:1 view, so width/height are window pixels).
|
inlinevirtualinherited |
Called by AppManager on every registered component when the window is resized. Override in responsive components to reflow to the new pixel size (the framework keeps a 1:1 view, so width/height are window pixels).
|
inherited |
Register a no-argument callback invoked when the application window is resized.
| callback | Function invoked with no arguments on window resize. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a no-argument callback invoked when the application window is resized.
| callback | Function invoked with no arguments on window resize. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the application window is resized, receiving the raw SFML event.
| callback | Function invoked with the SFML event on window resize. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Register a callback invoked when the application window is resized, receiving the raw SFML event.
| callback | Function invoked with the SFML event on window resize. |
| overwrite | When true, replaces any existing callback; when false, appends an additional one. |
|
inherited |
Implicit conversion to a const sf::Drawable reference.
Allows a Graphic to be passed wherever a raw sf::Drawable& is expected (e.g., window.draw()).
sf::Drawable.
|
virtualinherited |
Invoke all callbacks registered for key.
Called by framework dispatchers. key is the string produced by EnumKey::get(eventEnum).
| key | String key identifying the event. |
| event | SFML event forwarded to each callback. |
|
virtualinherited |
Invoke all callbacks registered for key.
Called by framework dispatchers. key is the string produced by EnumKey::get(eventEnum).
| key | String key identifying the event. |
| event | SFML event forwarded to each callback. |
|
inherited |
Invoke all callbacks registered for eventName.
Template overload that accepts any enum value directly, converting to a string key via EnumKey::get() internally.
| ENUM_TYPE | Any enum type. |
| eventName | The enum value identifying the event. |
| event | SFML event forwarded to each callback. |
|
inherited |
Invoke all callbacks registered for eventName.
Template overload that accepts any enum value directly, converting to a string key via EnumKey::get() internally.
| ENUM_TYPE | Any enum type. |
| eventName | The enum value identifying the event. |
| event | SFML event forwarded to each callback. |
|
inherited |
Invoke all callbacks registered for eventName.
Template overload that accepts any enum value directly, converting to a string key via EnumKey::get() internally.
| ENUM_TYPE | Any enum type. |
| eventName | The enum value identifying the event. |
| event | SFML event forwarded to each callback. |
|
inherited |
Invoke all callbacks registered for eventName.
Template overload that accepts any enum value directly, converting to a string key via EnumKey::get() internally.
| ENUM_TYPE | Any enum type. |
| eventName | The enum value identifying the event. |
| event | SFML event forwarded to each callback. |
|
inherited |
Fire an enum-keyed event to all matching subscribers.
Iterates all subscribers registered for event and invokes their callbacks for each subscriber that passes the optional filter. Optional resolve and reject system callbacks are called after each component passes or fails the filter respectively.
| ENUM_TYPE | Any enum type. |
| event | The enum value identifying the event to fire. |
| filter | Optional predicate; only subscribers for which this returns true receive the event. Defaults to accepting all subscribers. |
| resolve | Optional callback invoked for each subscriber that passes the filter. |
| reject | Optional callback invoked for each subscriber that fails the filter. |
|
inherited |
Fire an enum-keyed event to all matching subscribers.
Iterates all subscribers registered for event and invokes their callbacks for each subscriber that passes the optional filter. Optional resolve and reject system callbacks are called after each component passes or fails the filter respectively.
| ENUM_TYPE | Any enum type. |
| event | The enum value identifying the event to fire. |
| filter | Optional predicate; only subscribers for which this returns true receive the event. Defaults to accepting all subscribers. |
| resolve | Optional callback invoked for each subscriber that passes the filter. |
| reject | Optional callback invoked for each subscriber that fails the filter. |
|
inherited |
|
inherited |
|
inherited |
Position this object immediately above obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately above obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately above obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately above obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
virtualinherited |
|
virtualinherited |
|
inherited |
Position this object immediately below obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately below obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately below obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately below obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Constrain drag movement to an axis-aligned bounding rectangle.
While bounds are set, the component's position is clamped so that its top-left corner never moves outside bounds during a drag gesture. Bounds are applied in world coordinates.
Call clearDragBounds() to remove the constraint and allow free movement again.
| bounds | The world-space rectangle within which the component may be dragged. |
|
inherited |
Constrain drag movement to an axis-aligned bounding rectangle.
While bounds are set, the component's position is clamped so that its top-left corner never moves outside bounds during a drag gesture. Bounds are applied in world coordinates.
Call clearDragBounds() to remove the constraint and allow free movement again.
| bounds | The world-space rectangle within which the component may be dragged. |
|
inherited |
Set this component's own enabled intent (_selfEnabled). Public API and non-virtual: there is exactly one enable mechanism. To react to an enable/disable change, override onEnabledChanged — never this.
|
inherited |
Set this component's own enabled intent (_selfEnabled). Public API and non-virtual: there is exactly one enable mechanism. To react to an enable/disable change, override onEnabledChanged — never this.
|
inherited |
Set a flag to an explicit value.
| state | The flag to modify. |
| status | true to enable, false to disable. |
|
inherited |
Set a flag to an explicit value.
| state | The flag to modify. |
| status | true to enable, false to disable. |
|
inherited |
Set a flag to an explicit value.
| state | The flag to modify. |
| status | true to enable, false to disable. |
|
inherited |
Set the assumed framerate for movement interpolation.
moveTo generates a queue of intermediate positions based on this value. Defaults to 60 fps. Call this if your application runs at a different target rate to keep animation timing accurate.
| framerate | Target framerate in frames per second. |
|
inherited |
Set the assumed framerate for movement interpolation.
moveTo generates a queue of intermediate positions based on this value. Defaults to 60 fps. Call this if your application runs at a different target rate to keep animation timing accurate.
| framerate | Target framerate in frames per second. |
|
inherited |
Position this object immediately to the left of obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately to the left of obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately to the left of obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately to the left of obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Cascade plumbing: set the inherited (_parentEnabled) component of the effective state. Called by the framework when an ancestor's effective state changes (and by Modal/Panel for explicit subtree gating). NOT an override point — react via onEnabledChanged instead.
|
inherited |
Cascade plumbing: set the inherited (_parentEnabled) component of the effective state. Called by the framework when an ancestor's effective state changes (and by Modal/Panel for explicit subtree gating). NOT an override point — react via onEnabledChanged instead.
|
overridevirtualinherited |
Set the world-space position.
Delegates to T::setPosition.
| position | New position in world coordinates. |
Reimplemented from ml::Positionable.
|
inherited |
Position this object immediately to the right of obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately to the right of obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately to the right of obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Position this object immediately to the right of obj.
| T | Any type with getGlobalBounds(). |
| obj | Reference object. |
| spacing | Gap in pixels between the two objects. Defaults to 0. |
|
inherited |
Transition to a new state.
Fires the exit callback with the current state, updates the stored state to newState, then fires the enter callback with the new state. Either callback may be unset (nullptr), in which case it is skipped.
| newState | The state to transition into. |
|
inherited |
Transition to a new state.
Fires the exit callback with the current state, updates the stored state to newState, then fires the enter callback with the new state. Either callback may be unset (nullptr), in which case it is skipped.
| newState | The state to transition into. |
|
inherited |
Transition to a new state.
Fires the exit callback with the current state, updates the stored state to newState, then fires the enter callback with the new state. Either callback may be unset (nullptr), in which case it is skipped.
| newState | The state to transition into. |
|
inherited |
Transition to a new state.
Fires the exit callback with the current state, updates the stored state to newState, then fires the enter callback with the new state. Either callback may be unset (nullptr), in which case it is skipped.
| newState | The state to transition into. |
|
virtualinherited |
|
virtualinherited |
|
inherited |
Subscribe to an enum-keyed event with a no-argument callback.
Convenience overload for callbacks that do not need access to the raw SFML event.
| ENUM_TYPE | Any enum type. |
| event | The enum value identifying the event to subscribe to. |
| callback | Function invoked with no arguments when the event fires. |
|
inherited |
Subscribe to an enum-keyed event with a no-argument callback.
Convenience overload for callbacks that do not need access to the raw SFML event.
| ENUM_TYPE | Any enum type. |
| event | The enum value identifying the event to subscribe to. |
| callback | Function invoked with no arguments when the event fires. |
|
inherited |
Subscribe to an enum-keyed event with a full SFML event callback.
The callback is invoked each time the event fires and the framework's filter (defined by the associated EventDispatcher) passes this component. The std::optional<sf::Event> parameter carries the raw SFML event when one is available, or std::nullopt for frame events.
| ENUM_TYPE | Any enum type — ml::Event for built-in events, or a manifest event enum for custom events. |
| event | The enum value identifying the event to subscribe to. |
| callback | Function invoked with the SFML event when the event fires. |
|
inherited |
Subscribe to an enum-keyed event with a full SFML event callback.
The callback is invoked each time the event fires and the framework's filter (defined by the associated EventDispatcher) passes this component. The std::optional<sf::Event> parameter carries the raw SFML event when one is available, or std::nullopt for frame events.
| ENUM_TYPE | Any enum type — ml::Event for built-in events, or a manifest event enum for custom events. |
| event | The enum value identifying the event to subscribe to. |
| callback | Function invoked with the SFML event when the event fires. |
|
inherited |
Flip a flag between true and false.
| state | The flag to toggle. |
|
inherited |
Flip a flag between true and false.
| state | The flag to toggle. |
|
inherited |
Flip a flag between true and false.
| state | The flag to toggle. |
|
inherited |
Find the front-most (last-painted) node in this subtree that satisfies accept, searching topmost-first.
Walks this Core and its descendants in reverse paint order — children before their parent, and within a parent the highest layer first — so the first node for which accept returns true is the one visually on top at that location. Invisible subtrees are skipped.
This is the hit-testing seam the event system uses to route a click to only the top-most interactive target instead of every overlapping one. accept encapsulates the test (e.g. "is hovered AND a click target"), keeping Core free of any geometry/bounds knowledge.
| accept | Predicate evaluated per node, topmost-first. |
nullptr if none match.
|
inherited |
Find the front-most (last-painted) node in this subtree that satisfies accept, searching topmost-first.
Walks this Core and its descendants in reverse paint order — children before their parent, and within a parent the highest layer first — so the first node for which accept returns true is the one visually on top at that location. Invisible subtrees are skipped.
This is the hit-testing seam the event system uses to route a click to only the top-most interactive target instead of every overlapping one. accept encapsulates the test (e.g. "is hovered AND a click target"), keeping Core free of any geometry/bounds knowledge.
| accept | Predicate evaluated per node, topmost-first. |
nullptr if none match.
|
staticinherited |
|
staticinherited |
|
inlineinherited |
Unsubscribe from a single event by enum value.
Works with any enum type — ml::Event for built-in events, or a manifest Event enum for custom events.
If called during an EventManager::fire() iteration the removal is deferred until the iteration completes.
| EnumType | Any enum type. Enforced at compile time. |
| event | The enum value identifying the event to remove. |
Definition at line 65 of file Unsubscribable.h.
|
inlineinherited |
Unsubscribe from a single event by enum value.
Works with any enum type — ml::Event for built-in events, or a manifest Event enum for custom events.
If called during an EventManager::fire() iteration the removal is deferred until the iteration completes.
| EnumType | Any enum type. Enforced at compile time. |
| event | The enum value identifying the event to remove. |
Definition at line 65 of file Unsubscribable.h.
|
inherited |
Remove all event subscriptions for this component.
Removes every subscription registered across all event names. Called automatically by Core's destructor.
If called during an EventManager::fire() iteration the removal is deferred until the iteration completes.
|
inherited |
Remove all event subscriptions for this component.
Removes every subscription registered across all event names. Called automatically by Core's destructor.
If called during an EventManager::fire() iteration the removal is deferred until the iteration completes.
|
staticconstexprinherited |
|
staticconstexprinherited |